8/19/2023 0 Comments Forge of empires play style![]() The Soloist: Never joins a guild, obviously The Normy: Just play as the game goes, progress when able, build whatever helps, no real strategy just advance and play whatever suits you. Perhaps a Recurring Quest variant to some degree, not sure. I imagine they get most of all their goods from trading their fp's and what little coins and supplies they get from the starting buildings is saved for tech. Never Build Anything, No Diamonds Spent, But Advance: I'm not entirely sure on this one but I think I've ran across a couple attempts by people to start the game then after the tutorial never build anything but still try to advance. Typically do this during one of the main four Seasonal Events Spring, Summer, Fall and/or Winter and buy numerous duplicates of the main prize, often done when a new world opens. Not so hard nowadays with so many Events, Daily Challenges, GE and direct purchases.īig Spender: Buy a whole bunch of diamonds and dominate any world. Nothing but Special Buildings: Have a city using nothing but Special Buildings. No Special Buildings: Never build any Special Buildings The Social Bug: Just here for socializing and not really into any style or ever doing much actual gameplay. The GB Collector: Build and keep every single Great Building in the game, yes even Colosseum. No GB City: Never build any Great Buildings but still advance at a general pace. GvG Only, PvP Only, GE Only: A guild of players whose focus is either Guild vs Guild or Guild Expeditions or PvP Tournaments though generally it's mostly just either GvG or GE or both of those. ![]() The Farmer: One who plays the game mainly in support of their GE/GvG guild by farming goods as opposed to fighting. Can sometimes be tied to a guild in search of needed goods, or sometimes just likes to constantly float, and rarely last if they're not good and honest. Often jumps to and from many guilds to trade. Goods Merchant: One who plays the life of trading goods. Recurring Quest Centric: The basic idea being to utilize Recurring Quests as your main source of needs for the game.Įxtended Camper: Simply speaking is to stay in an age for an extended period of time typically much longer than ever needed and sometimes for the entirety of ones game life. Examples here Smallville and Tiny TownĪrc Centric: The basic idea is to get The Arcpower leveled and go from there. Tiny/Small Town: The idea being only use the starting expansions you're given to play. And of course these are mere examples, not hard and fast rules of what they are called and described as, as there can be vaiants to each as well. I'll update the list as time goes by and when I can get screenshots of things. I suppose one could categorize them to such a degree and argue if it's strategy or challenge or just fun or whatever but I'm just looking to get them all under one roof in a simple list, a small description and maybe with some examples. Not to argue which is best or how to guide or anything like that but to bring attention to the various styles and variants out there. ![]() I'm looking to put together in a single post the various ways people have played the game. Running across the Tiny Town thread again got me thinking again how I'd like to make a post like this.
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